Descrizione
e la scheda N. 4 de La storia dei super-eroi Marvel : CAPITAN AMERICA
CONDIZIONI : OTTIME, ALBO DI RESA CON COLORITURA NEGLI SPESSORI PAGINE INFERIORE E SUPERIORE (NON DEBORDANTE), ALBO NON RIFILATO
LEGENDA STATO DI CONSERVAZIONE
condizioni ECCELLENTI (o anche EDICOLA e/o MAGAZZINO) = si intende un oggetto nuovo e perfetto oppure usato senza difetti e praticamente ancora come nuovo, tenendone per quest’ultimo caso in conto ovviamente la datazione ; corrisponde a un range di grading internazionale compreso tra 8,5 e 9,8 (non assegniamo punteggi superiori a 9,8 perchè trattasi di tipi ideali a ns avviso più teorici e scolastici che reali e concreti, ogni manufatto umano in natura ha una percentuale insita e congenita seppur infinitesimale di imperfezione)
condizioni OTTIME = oggetto nuovo (o talora anche usato ma maneggiato e conservato con molta cura) in cui non si riscontra alcun difetto rilevante e degno di nota, tutt’al più qualche minimo segno di lettura o di uso ; corrisponde a un range di grading internazionale compreso tra 7 e 8,5
condizioni BUONISSIME = oggetto usato (ed in taluni casi anche fondo di magazzino soggetto a piccole usure del tempo) con lievi imperfezioni e difetti poco vistosi, generalmente molto marginali ed appena percepibili ; corrisponde a un range di grading internazionale compreso tra 5,5 e 7
condizioni MOLTO BUONE = oggetto usato con imperfezioni vistose e difetti abbastanza spiccati, pur se non completamente invalidanti (generalmente specificati nel dettaglio alla voce CONDIZIONI nella parte inferiore della descrizione di ogni singolo oggetto); corrisponde a un range di grading internazionale compreso tra 4 e 5,5
condizioni PIU’ CHE BUONE / MEDIOCRI = oggetto usato con imperfezioni e difetti evidenti, smaccati, madornali ed invalidanti, assolutamente non collezionabile tuttavia idoneo per la semplice lettura o documentazione ; corrisponde a un range di grading internazionale inferiore a 4
per eventuali ulteriori dettagli aggiuntivi e specifici si prega di fare sempre riferimento alla voce CONDIZIONI nella parte inferiore della descrizione di ogni singolo oggetto
Featured Characters:
Supporting Characters:
Villains:
Other Characters:
- Unnamed Prison Guards
- prisoners
- An Unnamed Doctor
- An Unnamed Jeweler
- Peter Parker’s High School Classmates
- New York policemen
Locations:
- New York City
- Aunt May’s House
- Midtown High School
- Daily Bugle Building
- State Prison
- an abandoned silo on a farm in Staten Island
Items:
- Spider-Man’s Web-Shooters
- Spider-Man’s Utility Belt
- Spider-Man’s Belt Camera
- Anti-Magnetic Inverter
- Vulture’s Wings
Synopsis
Following his defeat at the hands of Spider-Man, the Vulture has been spending his time in prison secretly smuggling parts from the prison machine shop into his cell so that he can recreate his flying technology, this time correcting the flaw which caused his defeat last time. Perfecting the device, the Vulture breaks out of prison.
When Peter Parker hears about this break-out, he goes after the Vulture as Spider-Man.
Hoping to use the same device that defeated the Vulture before, Spider-Man is shocked to find that the Vulture corrected the flaw in his device.
The Vulture easily defeats Spider-Man, and Spidey injures his arm in the process, and has to come up with an excuse for it as Peter Parker.
Later when Peter is trying to sell his Vulture pictures to J. Jonah Jameson, the Vulture arrives demanding that Jameson give over the company’s payroll. While Jameson argues with the crook, it gives Peter enough time to slip away and change into Spider-Man. He then battles the Vulture all over the Daily Bugle building. When Spider-Man attaches a webline to the Vulture, the Vulture takes him high above the city.
There Spidey uses his webs to pin the Vultures wings and the two begin to fall. However Spidey weaves a web parachute and saves them from harm. He then turns the Vulture over to the police. When Jameson cusses out Spider-Man for causing chaos in his newspaper, Spider-Man shoots webbing in his mouth before leaving to change back into his civilian guise. He then sneaks back into the office and “hide out” with Betty Brant as Jameson storms through the office trying to get the webbing off his mouth.
“The Wondrous World of Dr. Strange” / LO STRANO MONDO DEL DOTTOR STRANGE
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Featured Characters:
Supporting Characters:
Villains:
- Xandu (First appearance)
Locations:
Items:
- Spider-Man’s Web-Shooters
- Spider-Tracer
- Cloak of Levitation
- Wand of Watoomb (First appearance)
- Amulet of Agamotto
Synopsis
Spider-Man is disappointed to find nothing going on at night. However, a man named Xandu enters a bar-room brawl finding two muscular men daring anyone in there to a fight. Xandu hypnotizes them to feel no pain and give them limitless strength to accomplish their task: to steal the second half of the Wand of Watoomb. We learn that Dr. Strange holds this half in his mansion. As they break in, Dr. Strange tries to distract them but he is soon knocked out. The two henchmen find the Wand of Watoomb and exit a skylight, which attracts the attention of Spider-Man. Spider-Man goes in to fight not knowing their supernatural strength, yet as he’s knocked down, he throws a Spider Tracer on one of the henchmen. Xandu receives the second half of the wand and joins them together. He reveals that with the wand he can create doorways to other dimensions and times, as well as see any place or object he desires. Spider-Man interrupts Xandu’s trying to kill Dr. Strange but starts to disappear to an alternate dimension. Spider-Man realizes this and grabs the Wand of Watoomb realizing its importance.
“Unto Us… The Sons of Satannish!” / TRA NOI… I FIGLI DI SATANNISH (2a parte)
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Featured Characters:
Supporting Characters:
Villains:
Locations:
Items:
Synopsis
Continued from last issue…
While Dr. Strange and Clea are out for a stroll, they are targeted by the Sons of Satannish, who summon their master to mystically attack the two.
Continued to next issue…